If anyone wants to try and put the plane models I found on the Google SketchUp site, they could try. Heres the site:
http://sketchup.google.com/3dwarehouse/cldetails?mid=894347ce102338570eed953ff2880fe
You know, this plane looks alot like the Katana Mini. You could ask nemo_uk how he did it and see if you could glean some tips or usefull advice or help to help you construct the model.
Could some one model the Bae Hawk? I think it would be really cool to have it. And maybe some of the multiple color schemes(I might be able to help). Here's a website with a bunch of pictures or it.
http://www.airworld.online.de/Deutsch/Jetmodelle/Hawk/Hawk.htm
(Sorry, its not in English :o )
DR COOL, your really a dweeb... Any way, use Deep Exploration to get the .3ds file in another form with hiearchy( dont know spelling off the top of my head ) and then you use the 3ds2kex converter and convert it to .kex. Import into RF and finish the physics model and your done!
you know, you might try making something like retracts except in place of the gear, add a big panell. You could also try to add a bit more friction on the entire aircraft, that way, it will slow do on its own accord.
Thanks for the effort but I need a really, really, really begginers guide. I have really no idea what a node is. I need a guide for Blender as I cant seem to work with Wings 3D.
Does anyone really know how to make a full model in Blender? I have read and followed every step in the "sitcky" at the top of the page but it only tells me how to make a simple box and export it. Help is appreciated.
I have an idea on how to control the X-1. You could put a gyro in it so when you release it, it will start hovering and you can land the B-29, flip a switch and start flying the X-1! You would have to release the X-1 vertically though...