Hello all, I seem to be having trouble solving a problem with importing a model with a 3 rotor head on it. I am making a tilt-rotor model that has two 3 bladed heads on it, but when I build the model and link the mainhub flap 3 doesn't respond to any inputs at all. I've checked the blender model to see if its orientation and origin are in the right place and everything seems to line up as it should. This problem happens on both rotors, and after some troubleshooting I cannot figure out what the problem could be. One measure of troubleshooting I did was use an already existing 3 bladed heli as the flight model when importing and immediately linked the visuals to the left one on the tilt-rotor model and it appeared to work fine. Yet when I created another identical main rotor and linked it to the other, the problem persisted. Some screengrabs of both the blender model, hierarchy, and realflight imports are included to hopefully help anyone that could shed some light on what is going on. Thanks for any help.
Blender Model of Flap 3:
Blender Model of main hub:
Parenting hierarchy and naming:
Realflight model with flap 3 facing camera, no collective:
Reakflight model with flap 3 facing cameral, full collective: Notice the lack of movement on flap 3.
Realflight model with flap 3 pointing left (away from main body) with full collective, along with parameters:
Blender Model of Flap 3:
Blender Model of main hub:
Parenting hierarchy and naming:
Realflight model with flap 3 facing camera, no collective:
Reakflight model with flap 3 facing cameral, full collective: Notice the lack of movement on flap 3.
Realflight model with flap 3 pointing left (away from main body) with full collective, along with parameters: