geofanatec
Active member
This is to add to new tutorials being made but on the Blender side of things. Blender is a free program and can handle every aspect of the modeling process (even painting if desired).
Please feel free to reference THIS THREAD for links and other such information that will be used throughout the course.
Let's get to it!
Introduction and Project Setup
Modeling:
Fuselage (Part1)
Fuselage (Part 2)
Fuselage (Part 3)
Canopy
Cowl (Part 1)
Cowl (Part 2)
Wing (Part 1)
Wing (Part 2)
Spinner, Engine, & Cockpit
Elevator
Rudder (Part 1)
Rudder (Part 2)
Rudder (Alternate Method)
Main Landing Gear
Wheel Pants
Wheels, Rear Gear & Engine Plane
Model Setup and Such:
Model Setup (Part 1) & Hierarchy
Model Setup (Part 2)
Removable Parts
UV Unwrapping:
Painting:
Import & Setup in RealFlight:
Please feel free to reference THIS THREAD for links and other such information that will be used throughout the course.
Let's get to it!
Introduction and Project Setup
Modeling:
Fuselage (Part1)
Fuselage (Part 2)
Fuselage (Part 3)
Canopy
Cowl (Part 1)
Cowl (Part 2)
Wing (Part 1)
Wing (Part 2)
Spinner, Engine, & Cockpit
Elevator
Rudder (Part 1)
Rudder (Part 2)
Rudder (Alternate Method)
Main Landing Gear
Wheel Pants
Wheels, Rear Gear & Engine Plane
Model Setup and Such:
Model Setup (Part 1) & Hierarchy
Model Setup (Part 2)
Removable Parts
UV Unwrapping:
Painting:
Import & Setup in RealFlight:
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