Custom fold propeller set'up ?

Yautay

New member
Hi,

I was looking for any guide how to make my own fold propeller for RF8
Only had a simple tutorial by Zach Brockway.

I use Blender 2.79 and I have all meshes, UV's & pivots are set up ad so on..
But how it should be set'up for RF export (names, textures, NUP's?) to actually work as fold prop system?

Thank's for any help.

Brgds.
Michal
 
Hi,

I was looking for any guide how to make my own fold propeller for RF8
Only had a simple tutorial by Zach Brockway.

I use Blender 2.79 and I have all meshes, UV's & pivots are set up ad so on..
But how it should be set'up for RF export (names, textures, NUP's?) to actually work as fold prop system?

Thank's for any help.

Brgds.
Michal

I have done it before. The componets you need are HUB ~CS_BLADE, and ~CS_BLADE2 plus collison meshes. Hub is the prop hub, ~CS_BLADE is the non pivoting part of the prop that attaches the hub and the floding part of the blade. ~CS_BLADE2 is the folding part of the blade it requires a NUP_MaxRotationZ=<number> command no other NUPs commands work. the orentation of Blade2's pivot only matters for the folding action of the blade so any orentation will work and not affect any thing else about the prop
 
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