I know of two ways to manipulate pivots and apply textures - 3DSMax and Deep Exploration. The first is megabucks, whist the second seems like it used to be shareware (I've seen references to $150.00 somewhere) and now seems to be $1squillion. I don't expect free software, however both of these are too expensive.
Is there any other software to manipulate pivots and apply textures? The pivots are really what want, the textures secondary. IU'm happy to pay up to $200.00 or so for good software. DE is good, and it'd be ideal, but out of my budget.
I'm using SolidWorks (we use it at work) and it's great for creating the solid models (really? - wow I wouldn't have guessed that ;->) and I was exporting VRML from SW and opening it in DE and doing the pivots and texture mapping (haven't quite got to the bottom of that yet) and then exporting the 3ds file and then doing a 3ds2kex conversion. It all worked great - until the DE trial ran out
Is there any other software to manipulate pivots and apply textures? The pivots are really what want, the textures secondary. IU'm happy to pay up to $200.00 or so for good software. DE is good, and it'd be ideal, but out of my budget.
I'm using SolidWorks (we use it at work) and it's great for creating the solid models (really? - wow I wouldn't have guessed that ;->) and I was exporting VRML from SW and opening it in DE and doing the pivots and texture mapping (haven't quite got to the bottom of that yet) and then exporting the 3ds file and then doing a 3ds2kex conversion. It all worked great - until the DE trial ran out