DX6e vs REalFlight

beltex

New member
Hello
I've been struggling with the DX6e and the RF simulator with a USB interface for a while now. I can't set up the DX6e correctly... I'm interested in 3D helicopters because I bought one: a Blade 250 CFX, which I haven't flown before.
The simulator was supposed to teach me how to fly... but for two weeks now, I haven't been able to set it up...
Please help...!!

I've set up helicopters using a file from the Spectrum website or their manuals... Blade 150s, 230s, 330s... none of them work properly!!

The helicopter pulls to the left after takeoff... always... and every single one!

I can't fly any of them freely in 3D. They either fly up on their own on B1-B2 (the curve is set to 80-80-80-80-80 or 100%). Usually, when I switch to B1 or B2, the heli flies up on its own. O_0 Panic sometimes activates 3D, and sometimes it doesn't work at all, even though it's set.

H works, turns off everything completely, or acts as reverse thrust... so the heli flies vertically down at 100% power.

I've never managed to fly any of the models inverted! Not once did I manage to do it immediately when I ran the neXt demo without configuration...

Something's wrong with this game, or I'm not setting something up... How do I properly set up the DX6e with RS?
HELP!!
 
Even though you want to fly helis, you set up the DX6e to fly a simple airplane. RealFlight handles the stuff that's specific to helis such as curves and the pitch channel. That might be where you're getting stuck. You don't need or want to supply a pitch channel from your radio to RealFlight.

Another detail to note... all RealFlight helis have a Hold mode that's implemented either through a radio channel or a key on the keyboard (the J key). With only 6 channels out of the DX6e, you'll probably have to use a lot of the keyboard equivalents.

I have two resources to offer. Here's a guide to setting up your own radio to work with RealFlight. It explains how you want to set up a model on your transmitter for RealFlight, and then you tell RealFlight which channel does what through a feature RealFlight calls the Controller Profile. I also have some preset models here that you can import into your DX6e for use with the WS1000/2000 Spektrum Receiver profiles that are included with RealFlight.
 
Thank you so much for your help! I quickly and efficiently transferred the file to my WS1000/2000, and everything is working great! :) It works as it should. I'd really like my model to have the exact settings as in RFs... and that's how my Blade 250 CFX is set in the presentation video... i.e., 3 flight modes... easy, medium, and 3D. Will the model also be set up the same way?

D/R & Exp Throttle Curve
Chan Sw (F) Pos D/R Expo Sw (B) Pos Pt 1 Pt 2 Pt 3 Pt 4 Pt 5
AILE
0 100/100 +25 N 0 25 50 75 100
1 100/100 +25 1 80 80 80 80 80
2 75/75 +25 2 100 100 100 100 100
ELEV
0 100/100 +25 Pitch Curve
1 100/100 +25 Sw (B) Pos Pt 1 Pt 2 Pt 3 Pt 4 Pt 5
2 75/75 +25 N 30 40 50 75 100
RUDD
0 100/100 +25 1 0 25 50 75 100
1 100/100 +25 2 0 25 50 75 100
2 75/75 +25 HOLD 25 37 50 75 100

Throttle Curve <--- in RF symulator is a inhibit.. I don't want my smog-fighter to behave as I wrote above, that it will fly up in B1or B2 on its own...
Chan Sw (F) Pos D/R Expo <---- This means that I have to assign the F button to the ? in the RFs file it is set to "Switch on"
Sw (B) Pos Pt 1 Pt 2 Pt 3 Pt 4 Pt 5 <--- Should I assign this to B in Throttle curve and pitch curve? Or something else...
Throttle Curve <--- in RF symulator is a inhibit.. I don't want my smog-fighter to behave as I wrote above, that it will fly up in B1 on its own...
I'd really like my model to have the exact settings as in RFs... and that's how my Blade 250 CFX is set in the presentation video... i.e., 3 flight modes... easy, medium, and 3D.

Please help :) and thank you for the quick and simple information :p
 
The model in the simulator will have the same flight modes as the real thing. Unfortunately, I've found that the exact settings for pitch and throttle curve may not be exactly the same. IIRC, I found a small discrepancy in the Blade 230 S at one time.

Again, don't do anything with pitch or throttle curves in your transmitter. Those details are set in RealFlight for the specific aircraft. Keep in mind that RealFlight was designed to work with simpler USB controllers, such as the InterLink DX. Those controllers act like very basic 4-channel planes with a lot of switches/buttons. RealFlight is designed to apply the per-model details.

You would find settings for the curves as well as rate and expo in the Aircraft Editor. If you have the Trainer Edition, then unfortunately you don't have access to the Aircraft Editor to view or change any of those settings. You'd need the full RealFlight Evolution to get the Aircraft Editor.

The thing about the heli being able to fly in B1 or B2 but not in B0 without taking off the Throttle Hold is a quirk in the way the models are configured in RF. They're not supposed to give you power in any mode with Throttle Hold active, but I have seen what you're talking about.
 
So, if I set everything according to the instructions (in real life)... everything from the manual, Thr. Curve, according to the curves (N 0-25-50-751-00 B1 80-80-80-80-80 B2 100-100-100-100-100), won't the heli fly up on its own on B1 or B2?

I know... I'd like to set my model exactly the same as in the RFs and the YT Blade 250 CFX presentation... that's why I'm asking :p

Please answer.
Is it "Sw (F) Pos" that I should set for switch F? Is it the same as "Sw (B) Pos" here, and on B here? I don't understand this shortcut... But these shortcuts are in the tables from D/R & Expo and Throttle Curve and Pitch Curve.

Thank you again for your professional help :p I'd love to buy the RFs, I think it would be more fun :p
 
You're right... with a curve of 80 or 100 all the way across, it would take off in real life, UNLESS you're in Hold mode. On a normal heli model on the DX6e, you should have N, 1, 2, and H as flight modes. N, 1, and 2 would typically be on Switch B, and H would be Switch H. Hold mode would always override whatever position Switch B is in, so if Hold is on, there's no throttle regardless of how the curves are set or which flight mode Switch B is on.

In RF, the Throttle Hold only seems to apply to N mode. If you switch to mode 1 or 2, the heli gets throttle power even if Hold is still on. (On the few helis I've tried, anyway. I can't say for sure that it apples to all.) We commonly hear around there that "I can't get the heli to lift off unless I switch to mode 1 or 2". That's a sign that Throttle Hold is the real issue.

In that setup you're describing from the manual, Switch F is for D/R and Expo. Switch F is going to work independently from Switch B. So no, "Sw (F) Pos" is not necessarily the same as "Sw (B) Pos". On a normal heli setup, throttle curve and pitch curve would follow the flight mode on Switch B.
 
Thanks for the quick reply :) Today was the day I flew the B250CFX for the first time, and I have to say that except for the blade movement, the model moved about 45 degrees on the tarmac (that's how you have to take off from a slippery surface), but after that everything was great :)
I had a mini flight in N mode. The throttle works smoothly, it doesn't surf too hard. Panic mode "I" works, H cuts the engine, and it's SAFE. So the settings are probably OK.

I wonder if the B1 will also have SAFE? The theory says it should, I haven't checked...

Regarding "Hold," I'd like it to be set up like in the RFs, so on B1 and B2, regardless of the Throttle Curve settings, you can control it "up and down." Where can I check if it's set up this way? According to the manual, the hold function is assigned in the Pitch Curve group with values 25-37-50-75-100, so it should be enabled from what I understand. It would be great if it were :)
Maybe it is :D There will probably be a second flight tomorrow :p I'll try to provide the information :p
Best regards
 
Which version of RealFlight do you have? This post is in the Trainer Edition forum. If that's the version you have, you won't be able to see how RF has those curves set.
 
I have the Trainer Edition + USB interface for my DX6e... in its current configuration it's enough for me... and I usually fly either the 230S or the 330S because they most closely resemble my CFX 250. Maybe if it were in the Full version, I would buy it :D
 
Got it. With Trainer Edition, you can't see or edit those curves because you don't have access to the Aircraft Editor.
 
I bought ubgrate.. the DX6e controller does not work either from the file or from the configuration file for the appropriate heli models.. what should I do before I lose patience?
 
If you had it working with Trainer Edition, you will make it work with Evolution the same way.

But rather than try to retrace those steps, you can copy the Controller Profile you had working from Trainer to Evolution. With no RealFlight software running, look in your Documents folder for RealFlight folders. I don't have Trainer so I don't know exactly what it would be called. Guessing, it's probably "RealFlight Trainer Edition". Within that folder, you'll find a folder called "Radio Profiles". Copy the contents of that folder (which will be a bunch of files with a .radioprofile extension) to RealFlight Evolution\Radio Profiles. Then you'll be able to select the same Controller Profile you were using in Trainer Edition.

On the DX6e, you want to use the same model you had working with Trainer Edition.
 
I copied the pilot file, there was only one. The only change in Evolution is that I have the same profile name, but it no longer sees the flight hours, for example. The controller still doesn't work properly... it's the same as before the file.

How can I make the game recognize all the switches?

I have 7 switches, and the DX6e has 6 channels... so will these switches never work together? The game only sees Panic, B, H, and "levers."

Where can I change the heli setup? In the session settings in Evo, curve pitch, etc.

Thank you.

Edit :\
I managed to set up DX6e..It's a pity that only B and panic work.. the rest of the switches don't work... can this be set??
 
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Your DX6e only has six radio channels to work with, so that's your limitation on number of switches. You need four channels for the sticks, so that only leaves two other switches/inputs such as Panic Button (Button I) and Switch B. That's why you need keyboard equivalents for some of the other common functions.

The throttle and pitch curves are in the Aircraft Editor. Now that you have upgraded to Evolution, you can do this.

Select the heli you want to fly.

Then you need to edit that aircraft. On the ESC menu, choose "My RealFlight" and then "Edit Current Aircraft". Or, if you have the Legacy Menus (the traditional Windows menu bar across the top of the Window), go to the "Aircraft" menu and then "Edit (name of aircraft)".

Either way, that opens the Aircraft Editor. You'll see a big wire frame version of the heli.
Below that, you want to go to the Radio tab, and dig into the Software Radio settings. You'll see a bunch of Output Channels. Ideally, the numbers of the Output Channels are logical, with Output Channel 3 being throttle and Output Channel 6 being pitch. It doesn't have to be that way, though. If the heli wasn't designed that way, you'll have to do more work with other settings in the Electronics tab to trace which Output Channel is feeding the servos or the flybarless mixer.

Assuming we're on the right Output Channel, you should see multiple settings for modes such as "Normal" and Hold.

1754108805330.png

Select the name of a flight mode, and more things will appear to the right.

Notice the second line says "Curve" and "<< Graph Points >>". To edit the curve, select that line, and then look for the little button with three dots all the way at the right end of the line. Click that button. Then you're into the curve screen.

You'll notice that the curve is based on the raw transmitter channel value range from -100% to +100%, with 0% being the center. In contrast, your curve specs are set from 0% to 100%. You'll have to do a little translation. When the manual says 0% for the curve, that's -100% in the RealFlight curve screen. 25% in the manual is -50% in RealFlight, 50% in the manual is 0% in RealFlight, and 75% in the manual is +50% in RealFlight.

1754108087570.png

If you make changes and save them, you can't change the original version of the heli that came with RealFlight - it will force you to rename it. Once you're working with a copy with your own name, you can save it as many times as you like.
 
How many channels do you need in your device to properly configure this game? How many channels does a session need to have? For example, the NX8+ has 20 channels, but 8 "logical" channels, meaning it will handle all functions, including HOLD? B button and hold++ more?
 
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