Is there any non-prehistoric guides for modelling smallest plane in Blender?

Hey everyone, I found a tutorial with Blender but it belongs to 2014, which is kind of ancient considering both RealFlight and Blender moved on with their UI and functionality. I know there are text tutorials here and there, but I am looking for a complete guide for a simple box like plane with necessary parts to fly modeled in blender from start to the end. Is there any that I am missing?

Note: Here is the tutorial I followed:
 
Hey everyone, I found a tutorial with Blender but it belongs to 2014, which is kind of ancient considering both RealFlight and Blender moved on with their UI and functionality. I know there are text tutorials here and there, but I am looking for a complete guide for a simple box like plane with necessary parts to fly modeled in blender from start to the end. Is there any that I am missing?

Note: Here is the tutorial I followed:

there is no blender tutorial to my knowledge.

that is 3dsmax 2012
 
there is no blender tutorial to my knowledge.

that is 3dsmax 2012
You are completely right. If I wrap my head around, I will try to update the same guide for Blender 4.0 . I may do boxy plane or I may try converting some simple 3D model to RealFlight compatible one(like F16).
 
It would be great to be able to use RF as part of the design cycle for RC planes. I currently use OpenVSP for concept development and OnShape for CAD, but being able to insert a whole vehicle simulator in between those two could be a very useful step. I think Blender would be my app of choice. Would anyone be prepared to put a starter tutorial together for reasonable payment? Happy to share it thereafter!
 
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