While DirectX 9 is old, we are far from the only title still using it.
That's true. Then again, you are the only title using it
exclusively as of 2019 for a game that costs as much or more that a current gen AAA release. And one of only a handful using it exclusively since 2014-ish, at any price point.
If I bought that card, I would not be happy that it does not work with older software.
It doesn't come with a 15-pin VGA slot either. I don't generally build gaming PC's with backwards-compatibility in mind.
FYI Knife Edge did release a software product for high-end computer equipment. It was a failure because most of their customers did not want to upgrade for better hardware . . . There are competing products, so go look at them or buy a compatible card.
That's rich. So the reason this game looks like something and only supports a standard from when I graduated high school is because the user base doesn't have powerhouse rigs? I can build or buy a PC that stomps this into the ground @1080p for $300.
As to RF X, which is what I'm assuming you're talking about, they shot themselves in the foot by saying the optimal system spec was a GTX 1060 / RX 480 (low-end gaming PC circa 2016) when in reality anything but a top tier i7-6700 GTX 1080 32 GB RAM struggled hard, from what I've read
.
DX9 support is certainly still worthwhile for older systems. That's why I said "DX9 and ONLY DX9 support" is unacceptable in 2020. Most games that still use DX9 also have Open GL, DX11 and/or Vulkan support. Who even makes full retail price games that still run on Win 7 for that matter? But I guess it's ok because the garbage level required system spec isn't a bug, it's a feature.
If only there were some kind of middle ground between making a game that struggles to run on this year's most bleeding edge hardware and a game that can be maxed out by the computer my grandma uses to say racist things on Facebook. A game that had, I dunno, options to optimize the experience for people on a variety of hardware. The kind of features I get from studios that are a dude in his mom's basement putting stuff up on Steam Early Access for $10.
So no, I don't blame AMD. Just like I don't blame the company who made my tower for not including a 5.25 floppy drive. The same reason I don't blame my ISP for not sending me startup CD-ROMs when I signed up for internet. I am not brand loyal to AMD and they do usually take their share of tweaking / suffer from driver woes. The value / $ is worth the lack of plug and play ease of use for me. Normally when I have issues switching to a different runtime is an option.
Find me another 2019 release that costs more than $40 that
only has DX9 support. And an equally archaic UI, and so few post-release updates. Heck, that costs more than $20. It's an absolute joke and the only way they (both KE and IPACS, for that matter) get away with it is the lack of competition in this space. Look at what $100 in DCS: World, XPlane, or MSFS buys you.