FireyTurtle
New member
So I'm new to modeling and I'm working on a plane with flat faces (which are supposed to be flat I wasn't just being lazy) in 3DS Max 2019. I uploaded a solid color tga file as the material and applied it to the entire plane. I then created a planar map and did some basic shading. After exporting it into RF8 I saved the color scheme and applied the scheme with basic shading I made earlier to the plane. In RF8 the plane shows the correct colors, but they are extremely reflective and look unrealistic, which I'm guessing is due to the faces of the plane being flat. Is there any way to change how reflective the plane appears either in 3DS Max or RF8?
Also sorry if this thread is in the wrong location; I'm not very experienced with forums
Also sorry if this thread is in the wrong location; I'm not very experienced with forums