Kaizarmerchantt
New member
Hello everyone,
I've recently created a detailed aircraft model using Onshape, a CAD software, and now I'm facing some challenges trying to import it into RealFlight Evo. RealFlight Evo doesn't directly support the file formats exported by Onshape, such as STEP or STL, which has led me to explore alternative methods to make this happen.
My goal is to convert the STEP or STL files from Onshape into FBX format, and then from FBX into either RFX or 3DS formats, which are compatible with RealFlight Evo. Additionally, I need to ensure that the parts of my model are named according to the naming hierarchy required by the RealFlight simulator, as I'm working with a hybrid VTOL model.
I'm unsure whether to approach this problem by converting and importing one part at a time or the full assembly at once. If anyone has experience with either method, I would greatly appreciate your insights on which approach might be more efficient and effective.
Specifically, I'm looking for advice on:
Best regards,
Kaizar Merchant
I've recently created a detailed aircraft model using Onshape, a CAD software, and now I'm facing some challenges trying to import it into RealFlight Evo. RealFlight Evo doesn't directly support the file formats exported by Onshape, such as STEP or STL, which has led me to explore alternative methods to make this happen.
My goal is to convert the STEP or STL files from Onshape into FBX format, and then from FBX into either RFX or 3DS formats, which are compatible with RealFlight Evo. Additionally, I need to ensure that the parts of my model are named according to the naming hierarchy required by the RealFlight simulator, as I'm working with a hybrid VTOL model.
I'm unsure whether to approach this problem by converting and importing one part at a time or the full assembly at once. If anyone has experience with either method, I would greatly appreciate your insights on which approach might be more efficient and effective.
Specifically, I'm looking for advice on:
- Software tools or methods to convert STEP or STL files into FBX format.
- Tools or methods to further convert FBX files into RFX or 3DS format.
- Tips on naming parts according to the RealFlight simulator hierarchy.
- Guidance on whether to tackle the conversion and import process one part at a time or the entire assembly together.
Best regards,
Kaizar Merchant