technoid
Well-known member
That's an odd one, the plane works fine with the prop but won't import with it in the RFX file.the plane imports fine when I change the prop. the prop is breaking the import.
That's an odd one, the plane works fine with the prop but won't import with it in the RFX file.the plane imports fine when I change the prop. the prop is breaking the import.
That's an odd one, the plane works fine with the prop but won't import with it in the RFX file.
I know what you meant ("I ran out of time yesterday"), but I like what you actually said too! I've run out of so many yesterdays!I ran out of the yesterday
I know what you meant ("I ran out of time yesterday"), but I like what you actually said too! I've run out of so many yesterdays!
If you activate the rewind the motor restartsThanks for the latest beta, the P-51 mk1a is awesome, I like the auto engine/prop startup, and the inner gear doors that are lowered due to lack of hydraulic pressure, so when the engine starts and builds hydraulic pressure the inner gear doors close, (nice attention to detail), and the auto closing canopy and side glass that operate when the P-51 starts to roll, the landing gear spring action is incredible, now the oleo strut actually springs/moves instead of just the landing gear axle moving within the wheel hub as it does in the "Springy Scale Retracts" system.
Did I mention the model looks fantastic and fly's great, excellent work Legoman.
Any luck with fixing the prop disk problem.
Fbx importer instead of pure kex.That is really strange, you have made custom props before and they work great, what have you done differently on this prop, (now that is a strange question from me), you always do things different, always thinking outside the box and producing model making masterpieces, I hope you get the problem fixed soon, until then I am having fun flying the P-51 mk1a and finding as much rough terrain to taxi the model on and be amazed at the landing gear oleo strut movement.
Blender with an Autodesk program to convert the binary fbx file leaving blender to ASCII fbx fileWhat program are you using for the import, Blender, 3DSMax ?
can you please link to the Autodesk program you're talking about?Blender with an Autodesk program to convert the binary fbx file leaving blender to ASCII fbx file
can you please link to the Autodesk program you're talking about?
When you say Prop Disk, do you mean Blur Disk or are you referring to the prop Kex file.