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Electric Motor

Electric motor
Wings 3D format
1,607 triangles
 

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  • motor.zip
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EPP Texture

For painting EPP foamies
 

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  • EPP TEXTURE.jpg
    EPP TEXTURE.jpg
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  • EPP TEXTURE.zip.rfx
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Fire wall steering block with wheel and pushrod

This is off of my Kaos model.
The file is big because of the supplied tga for the wheel.
Replace the rfx file extension with zip
 

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  • Steering block.jpg
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  • Steering gear assembly.rfx
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Engine. Colored, motor mount, and working throttle, if desired. 3,690 polies. Wings 3D format.
 

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  • motor.zip
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This is a temporary post to remind folks what was stated in the O.P................
willsonman said:
There is to be NO discussion just simply a post of parts for others to use. Engines, pilots, busts, etc.
This is not a how-to thread. .

violators will be prostituted :p
 
Here's a low poly servo, pushrod, and control horn setup. This is a .wings file, remove the .rfx to open. Total polys for all 432.
 

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  • zzz.jpg
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herc40 said:
This is the Jessica Rabbit bust. Enjoy
The file is bigger than I can zip. This is a Wings 3D file, and you MUST CHANGE the name of the file back to Jessica Rabbit Bust.wings in order to use it in Wings 3D.


:D :D
 
Pulso brushless motor

This is a Wings 3D file. It can be used without Mapping if you choose.
 

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  • PULSO MOTOR.wings.rfx
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  • ScreenShot001.jpg
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  • ScreenShot002.jpg
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Here is an ESC I worked up.

Note: For some reason, the transparency doesn't want to save correctly on the shrink wrap object. So you will need to do that by hand.
 

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  • EscMadratter.jpg
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  • EscMadratter.3ds.rfx
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!930s pilot

This is a full figure pilot fully mapped and textured. Polys are relatively low at 3662.
Included in the zip is the max file as well as an obj,3ds, and fbx compatible with max 2009 and up. The psd is also included for easy changes. Enjoy.
 

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  • Pilot.jpg
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  • 1930s pilot.zip.rfx
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This is a somewhat modified version of Boof's Pilot, intended to be more World War I like. Included in the zip are the max file (highly recommended), obj, 3ds, and fbx files. If you cannot use the max file, use the fbx file if possible. The 3ds file is mapped, but you will need to rename PilotFigure.tga to PILOTFIG.TGA and then point to it. The .obj version of the file has a slight flaw where the leg goes through the bottom of the coat. You might need to fix that depending on the angle you are using. (Probably not).

The triangles come in at a modest 3056.

Enjoy!
 

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  • GreatWarPilot.jpg
    GreatWarPilot.jpg
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  • GreatWarPilot.zip.rfx
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Low Poly Vickers .303

This is a Low poly .303 vickers aircraft mounted vickers machine gun .max file.
Poly count is 433. Main and normal maps included.
 

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  • LowPolyVickers.jpg
    LowPolyVickers.jpg
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  • LowPoly Vickers.zip
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I used Jeff's EDF model so I will try and improve my karma a little by sharing this O.S. 120 engine model I made. Its 8,000 polygons but could be optimized to reduce polys if needed. Please give credit if you decide to use it -thanks!

edit* the carb is able to be animated so that it works in the sim
 

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  • OS max 120.jpg
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  • O.S. MAX-120AX.zip
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Sight Tube

Site Tube. This file is in .wings format
 

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    Untitled.png
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  • Sight Tube.zip
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EPP Seamless texture

Here is a Seamless EPP texture with matching normal map for use in EPP foamies.

It is scaled to correct size for 30 to 36 inch foamies.

4096x4096 texture size, 300 ppi
 

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  • EPP Seamless_N.zip.rfx
    13.9 MB · Views: 14
  • EPP Seamless.jpg
    EPP Seamless.jpg
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Wheel and axle in 3ds and obj.

Poly count at 1238
 

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  • ScreenShot030.jpg
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  • ScreenShot031.jpg
    ScreenShot031.jpg
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  • tire3ds.zip
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  • tireobj.zip
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Edge SE Premium CF Main-Tail Blade

Included max, 3ds, fbx and obj...
 

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  • Edge SE Premium CF Main-Tail Blade.zip
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  • EdgeMain.jpg
    EdgeMain.jpg
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  • EdgeTail.jpg
    EdgeTail.jpg
    71.7 KB · Views: 16
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