plz help me

kwon minhyuk

New member
I modeled the boxtrainer shown in RealFlight 9 - Designer's Corner, set up pivot and link, and completed setting up the color scheme through gimp
After that, I converted the modeling file into fbx through 3ds max 2023. And I tried to import the tga file and fbx into reallight after putting it in one folder, but I keep getting the error as shown in the picture below. Is there a process that I forgot? Or are there other conflicts happening? Please solve it or give me advice.
 

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  • RealFlight 9.5S 2023-06-02 오전 11_29_49.png
    RealFlight 9.5S 2023-06-02 오전 11_29_49.png
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  • RealFlight 9.5S 2023-06-02 오전 11_30_05.png
    RealFlight 9.5S 2023-06-02 오전 11_30_05.png
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Did you use the material editor in Max to apply the color scheme to the model, and then export the FBX file to your build folder. So the TGA and FBX are in the build folder.
Check your PM's (envelope icon on menu bar)
 
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