Question About Hinge Point for Rotation

ajb1337

New member
Hi

I'm trying to create the physics for a plane I'm working on. It uses an "A-Tail" or inverted "V-Tail".

The way the tail works is that the entire tail rotates as one big control surface. My issue is that the hinge point is not on the very end of the tail, rather, its closer to the middle. I attached a picture to illustrate this.

Does anyone know how to go about moving the point of rotation for the control surfaces (tails)?

Thanks in advance for your help.
 

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I believe what you are refering to are stabilators.. the 3d model needs the pivot to be set up by the creator which only effects the graphical representation of the plane's control surfaces. the physic can be set up in realflight by moving the whole wing as a child of moveable pod which provides the rotation. you can also set the control surface to 100% of the cord which should provide a fairly accurate simulation of the physics.
 
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