Real Flight and DirectX

Should Real Flight use the most current DirectX version?


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What broke on my setup when I went from G5.0 to G5.1? I can downgrade to the latest G5.00.xxx right now, and the bulk of my problems go away.

Edit: this is a question out of frustration. This is probably not the thread to discuss this.
 
Last edited:
Ryan Douglas said:
I want to clear up a couple small misconceptions.

We do use pieces of that extra functionality, so we must include those helper .DLLs in our installation.

So what does DDS re/decompression, DX9?

The texture errors thrown always seem to be DX9 errors from one of the DLL's.
 
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