A new RealFlight Evolution beta, version 10.10.144, is now available. It contains a small but important set of content-related fixes, affecting both stock and custom content.
Please try this new version and let us know your results. We are eager to vet these changes and release them to all users, because the more time passes, the more custom content people will need to reimport once this goes public.
How to Get the Beta Build
Please try this new version and let us know your results. We are eager to vet these changes and release them to all users, because the more time passes, the more custom content people will need to reimport once this goes public.
Release Notes:
Improvements/Fixes- Normal and specular maps function correctly on scenery objects
- [86223] Fix for some legacy content that displayed incorrectly when imported in 10.10.138
- Affected content must be reimported from its .rfx in the new build. A new error message explains this.
- RealFlight loads the default vehicle when this error occurs
- [86224] .fbx/.kex import no longer append " Standard" to the new colorscheme name
- E-flite UMX Cirrus SR22T (3S): Improved trim
- Hangar 9 J-3 Cub 10cc (all variants): Improved trim
- Carnival: Added normal and specular maps to Centipede rollercoaster object
- Shipyard Obstacle Course: Fixed appearance of cement texture
How to Get the Beta Build
- Restart your Steam client to ensure it is aware of the new version.
- Right-click the Steam icon in your system tray and select Exit.
- Once everything closes, run Steam again.
- Right-click on RealFlight Evolution in your Steam library, then select Properties…
- In the Properties window, select Betas on the left.
- Click the Beta Participation dropdown control to expand the list.
- Select “publicbeta_directx11”.
- Close the Properties dialog.
- Steam will now download the new version.