RealFlight G3 version .448 is now public

Ryan Douglas

Administrator
Staff member
RealFlight G3 version .448 is now available on the public server as an online update. To obtain it, simply run the RealFlight Launcher, click Additional Options, then click Registration/Updates. You may need to complete the online registration, so make sure you do that first. This may be required even if you've registered previously--for example, after switching between different servers. In this case, make sure to use the same password you've used to register in the past. Then, click Update to Latest Version, or Update to Specific Version if you prefer, and follow the instructions.

If you are currently connected to the public beta site, when you go to perform an online update you will automatically be switched to the public server now that .448 is available there.

Note that this update is cumulative. As long as you obtain the update via the Launcher, you do not need to update to any earlier versions first.

Here is the list of new features and bug fixes for .448:

NEW FEATURES:
ElectriFly RimFire series electric motors
More Axi electric motors
More lithium polymer cells (910, 1320, and 2100 mAh)
More standard size heli blades (600, 680, 690, 700, 710, and 720mm)
Fluxomenic Hydroionic Drive and Hydroionic Cell: prototype motor and battery slated for release Summer 2056
Allow aircraft to spawn vertically based on their configuration
Disabled auto-reset after crash by default
Support for Expansion Pack 2

FIXED BUGS:
Aircraft behave more realistically while rolling and while stationary
Pieces of aircraft settle realistically on the ground after breaking off
Aircraft Editor: Reload Color Scheme menu item works again
Heli main rotor bark sounds and tail rotor sounds are included in recordings and multiplayer
Turbine driven props/rotors stop spinning after a crash
MultiMode: Assigns available InterLink to player instead of disconnected transmitter
"OK" button is disabled when VFI selection dialog first appears
Battleship (AO4): Invisible rocks and table on island made visible
Flight School: Invisible section of curb made visible
Lighthouse (AO3): Windmill object spins and responds to wind direction
Painted Canyon (AO4): Champaign Hut object always loads windsock texture successfully
Misc. other ground handling and breakapart fixes
Misc. aircraft and airport description fixes
Misc. airport object folder hierarchy and naming improvements
Launcher: Technical Support dialog displays EP1 serial number

AIRCRAFT CHANGES:
1903 Wright Flyer: Motors are now a matching pair of "Wright Flyer" engines
Bell 222 (both variants): Physics and visual tail boom now line up properly
Foiler (both variants): Physics and visual canopy and tail boom components now line up properly
Huey: Fixed problems with Idle Up 1 mode and throttle curve
Ion-X (EP1): Increased number of battery cells from 5 to 10 (heli uses 2 5-cell packs)
Ion-X (EP1): Made rotor head more accurate, fixed a crash that could occur when blades break off
MX400 (EP1): Motor has a sound profile instead of just rotor noise
P-38 (AO3): Increased strength multiplier for wings, fuselages, and horizontal tail
P-47 (AO3): Left landing gear now breaks off with wing
Schweizer: Physics and visual paddles now line up properly
SkyShip: Breakoff texture added where fins attach to body
Sopwith Camel (Electric) (AO2): Always uses correct airfoil
Space Walker (both variants): Physics and visual tail gear now line up properly
Spritzer (4-stroke heli): Physics and visual landing skids and horizontal fins now line up properly
Yak-54 (With Gyro): Reduced rudder throw
 
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