abaser
Well-known member
Andy:
When you mentioned broken edges, did you mean open geometry?
For both the fuse and VS, no SGs are applied. No double verts or open geometry has been found.
When I mentioned broken edges, I should have said missing edges.......a broken edge loop in my mind.
As for your shading, you say no SGs are applied. I believe for the most part, things will be better looking after you set them. I may be wrong, but I think what you are seeing is how max is shading (shadows) the faceted polys. Boof might have a better explanation though.