mydartswinger
New member
I have been dabbling lately with creating vary large models in G4.5, using downloaded aircraft and default aircraft. Most times, issues are minor and easily fixed. However, I have run into a couple of aircraft that I'm having some issues with that I cannot figure out.
1. Top Flite P-51
I have successfully got the aircraft enlarged and flying OK when I can get it airborne. The problem lies on the ground as soon as the aircraft is loaded or reset. When on the ground, I get a "break dancing" airplane that usually ends up breaking the prop before I can ever add throttle to it. Adding weight has helped some, but makes the plane too heavy. The problem goes away when I change "Springy Scale Retracts" to "Scale Retracts", but there is no shock absorbtion on landings, making for a very rough landing on anything but a paved surface.
Is there something that I could do to get rid of the "break dancing" without having to go with the stiff "Scale Retracts"?
2. Coast Gaurd Jayhawk
I have gotten the aircraft enlarged and in the air, with plenty of power to spare. However, it is more unstable and out of control than a helicopter should be. With the CG placed towards the rear, it'll take off with level pitch and roll hard left. If I can manage to counter the left roll, the tail drops violently after getting about 5-10 feet off of the ground. The balance at this point is very unpredictable, creating violent changes in direction that often cannot be countered. If I move the CG forward and right, it takes off nose low, but once off the ground will somewhat level out. Once in a hover, the balance is again very unpredictable with the same violent changes in direction that cannot be countered. I've tried making the head a bit softer to absorb some of the movement, but that generally causes excessive blade flex and reducing my control response when trying to counter it's movements. Making the head stiffer does not help any.
What can I do to make the larger size Jayhawk fly more controlably?
If you need the AV files that I'm working on to get a feel for what I'm talking about, just let me know and I'll try to post them here.
Thanks in advance for any assistance you may be able to provide.
1. Top Flite P-51
I have successfully got the aircraft enlarged and flying OK when I can get it airborne. The problem lies on the ground as soon as the aircraft is loaded or reset. When on the ground, I get a "break dancing" airplane that usually ends up breaking the prop before I can ever add throttle to it. Adding weight has helped some, but makes the plane too heavy. The problem goes away when I change "Springy Scale Retracts" to "Scale Retracts", but there is no shock absorbtion on landings, making for a very rough landing on anything but a paved surface.
Is there something that I could do to get rid of the "break dancing" without having to go with the stiff "Scale Retracts"?
2. Coast Gaurd Jayhawk
I have gotten the aircraft enlarged and in the air, with plenty of power to spare. However, it is more unstable and out of control than a helicopter should be. With the CG placed towards the rear, it'll take off with level pitch and roll hard left. If I can manage to counter the left roll, the tail drops violently after getting about 5-10 feet off of the ground. The balance at this point is very unpredictable, creating violent changes in direction that often cannot be countered. If I move the CG forward and right, it takes off nose low, but once off the ground will somewhat level out. Once in a hover, the balance is again very unpredictable with the same violent changes in direction that cannot be countered. I've tried making the head a bit softer to absorb some of the movement, but that generally causes excessive blade flex and reducing my control response when trying to counter it's movements. Making the head stiffer does not help any.
What can I do to make the larger size Jayhawk fly more controlably?
If you need the AV files that I'm working on to get a feel for what I'm talking about, just let me know and I'll try to post them here.
Thanks in advance for any assistance you may be able to provide.