Thanks for the offer Willsonman! If Boof69 only wants to do the creation of the RF model, I would be happy to take you up on your offer! I'm glad you like the SE5a! I really would love to be able to get all of my models into RF one of these days.
I have a small side business designing and selling laser-cut model kits. I would love to be able to have a number of my designs available to 'try out' in RealFlight. I do all of my design work in 3D in AutoCAD, so I already have 3D models. I just don't have the time to learn how to take that 3D...
Any chance you could record training sessions and then put them up on YouTube? I would love to create a couple models for RealFlight, but unfortunately my schedule is very limited.
a 3D airport...and I don't have the foggiest idea where my manual is :eek: . Besides, I figured anything here in the forum would likely be more informative than the manual (but I could be wrong...).
I've done a couple of searches but can't seem to find much info on creating flying sites/airports. There are two flying sites that host major events that I would love to model. A point in the right direction would be great!
Thx
Thanks flexible...I actually just went through your 3ds for dummies threads and they are very informative. As soon as I can secure a copy of 3DS, I'm going to give it a shot again...need to see if I can get past the trial period issue. What version of 3DS do you recommend? doing the pivots was...
I have a number of designs that are modeled in AutoCAD that I would love to be able to get into Real Flight and share with everyone. I have read through a number of the tutorials and have even begun trying to convert one design, but trying to learn a bunch of new software packages has been very...
thanks for the info. Seems kind of silly to need two separate meshes for a model. So I guess I need to go and make a 'low res' mesh. How did the roofing go?
I think I understand the idea of the collision mesh. A face to apply a texture to that will show when the model 'breaks apart' due to a collision. The 17,600 facetes do not include collision meshes, I will need to add them.
Enjoy the roofing. I've had to do that more than a few times. Not my...
Thanks for your help Terry, knowing what the pivot point is helped me to get it worked out in 3DS Max. I still have a few more to do as it's a bit quirky (for now at least) getting the pivot point aligned with the hinge line I want. I checked the model and I have 17,600 facets.
Thanks for the response Terry. I too started back with the old school AutoCAD (v 9 I believe) and trying to use a surface modeling program is like learning a foreign language. Getting my mind around the concepts of 3D modeling is the tough part. Even though there are many CAD programs that I...
Please don't be condescending, it's really uncalled for and totally unnecessary. I believe I clearly stated I have 20 years of AutoCAD experience...AutoCAD is a far cry from a 3D surface modeling/animation program like 3DS Max (which I have no experience with ANY 3D surface modeling/animation...
Well, for someone with ZERO experience with 3DS Max, I don't know the tools and I don't know the 'lingo', so it's not quite that clear or simple. It's easy to say "set up a pivot axis" when you know HOW to do it, I don't. Working in 3DS Max is an entirely different mindset/concept for me. It...
That was my intention to export to 3DS and use 3ds2kex utility. I have gone through the tutorials, but they are basic in they only say to create the hinge/pivot point, not how to actually do it.