Hello,
I'm using an ultrawide screen with a resolution of 3840x1080 (32:9 aspect ratio), and when going up, the camera doesn't follow correctly the plane, making it invisible. It happens also with directx 9, but it's better with direct x 11 but still very annoying
To reproduce it, take off go vertically until the plane disappears, the only ways to fix it is to reduce the aspect ratio to 16:9
I'm using an ultrawide screen with a resolution of 3840x1080 (32:9 aspect ratio), and when going up, the camera doesn't follow correctly the plane, making it invisible. It happens also with directx 9, but it's better with direct x 11 but still very annoying
To reproduce it, take off go vertically until the plane disappears, the only ways to fix it is to reduce the aspect ratio to 16:9