legoman
Well-known member
when you look through a transparent material on an object with more than one material i.e. a combined glass and canopy frame one to a second transparent surface some of the triangle are rendered with one tranparency pass and some with two passes (more opaque). previous versions of rf would simply not calculate any addition tranparencies but DX 11 is trying and is getting confused my multiple materials on one object.
Attachments
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2023-11-01 22_03_52-Aircraft Editor - Northrop YB-49 Flying Wing.jpg8.2 KB · Views: 8
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2023-11-01 22_01_10-RealFlight Evolution DX11 Beta.jpg59.7 KB · Views: 8
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2023-11-01 21_57_54-RealFlight Evolution DX11 Beta.jpg20.1 KB · Views: 7
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2023-11-01 21_50_08-RealFlight Evolution DX11 Beta.jpg35.7 KB · Views: 8
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RealFlight64 ini +dxdiag.zip73.7 KB · Views: 0