Ryan Douglas said:we were not aware of any meaningful bugs when we released G3. If we had been, we would have fixed them first. In fact, here at the office we still can't reproduce most of the problems customers are reporting! It's difficult to fix a problem if you can't see it in the first place. Maybe it's that whole "take the car to the mechanic and it stops making the noise" phenomenon. At any rate, we're trying to find users who are willing and able to work with us to solve problems where applicable.
FamilyFlyer said:I was not surprised at all by the "glass wall" problem. I don't like it, but I understand it. The trees (for example) are rendered on a rectangular polygon which uses a texture map with a transparency cut out. The detailed shape of the tree comes from the texture, not the polygon. That is why is looks as good as it does. But the collision detection software only has access to the polygon - not the texture. If it tried to access the texture, your software would run extremely slow. Collision dection is a complex problem, and it takes a combination of database tricks and software tuning to get it all working at good performance levels.
rcflyer260 said:Gentlemen,
There is no way for a small developer working a niche market to test every motherboard, cpu, video, operating system, and monitor on the market today for the PC. Chances are the system you are running it on has not been tested by the developer. At least KE Software is listening to your input and trying to fix the problems you are having. Please be patient and work with them to get the problems fixed.
Ryan Douglas said:The "glass wall" problem you're talking about is, as you have discerned, a problem with specific trees. It was fixed in the heli update. If anybody sees the same problem in version .366, please let us know!
I'm sure it's just a temporary phase we're going through...Highflyer said:Gee, what's this? Logical thinking? Understanding? What's this site comming to?
Ryan Douglas said:At any rate, we're trying to find users who are willing and able to work with us to solve problems where applicable.
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jbourke said:We plan to have a patch out at the end of the month, roughly, and then do regular updates every couple of weeks.
Jim