thanks, glad folks can enjoy the planes.brentg said:Crashed,
Thanks for posting this, it makes doing schemes much easier, now i can finish the Blue_angel _c-130, I was pulling my hair out trying to find that cargo door & pods in the camo scheme Very realistic looking model in the air , nice touch with the smoke, just the right amount.
Nice job.
Brentg
Progress so far --- Blue angels scheme below.
nick2010 said:i liked this plane hey brent g when yoo get done with your blue angeles color scheme will you post it
Brent,brentg said:As of right now I am not sure. Still a issue of the cargo door, it is picking up the colors on the side of the fuselage where the insigna lays and the pods are closer to the front where the writing is, will try to see if there is work around for this
Brentg
crashed again said:Brent,
hold that thought.
i will re-map the plane to include allllllll the parts
it will take me a day or so, so please be patient. this one was originaly done up for a camo scheem, so there is no real need to layout\unfold EVEWRYTHING, just that which will have other than camoflage.
i guess i can just put a "blank" plane as an av, with the included map, how dose that sound?
crashed
here is the placement of the door and the drop tanks in the current plane, no good for "color".
oh, and the gear doors nevewr did get maped at all.
No, I'm afraid not. The texture map is part of the 3D model included with an EA. The color map is the TGA file for a CS. So if you want to move parts around on your texture map, you'll have to redo it as an EA.crashed again said:so is it possible to remap without creating an ea or av?
crashed
Blade Scraper said:Hey dstreet,i put you C-130 CS on the swaps in your name for you ok.Go check it out.