thanks
I deleted my post
as I realized afterword that It was really Irrelevant to your question
In the case of the zlin
getting the right polished look is also dependent on the shade of gray that you use as the base color on the Classic .tga
below is an example of how I achieved that look
Glossiness has every thing to do with the shade of gray that you use on the _s.tga
just remember light gray is shiny ,
black is dull ....
the level of glossiness you desire just depends on were you fall in between
you'll also notice on the _s.tga example that I have masked out the graphics in black
if you do not do that your graphics will look washed out.....
also it makes it look more like paint or a decal
of course if you do want some gloss to them just use a darker gray rather than black
I wanted the blue on the tail to be slightly metallic looking but not washed out
so those ares are a darker gray than the base color , not black like on the graphics on the _S.tga.......
see how it works ???
just like on the classic .tga you want to build your _s.tga from layers taken from the .psd
I noticed on your _s.tga above that there are shaded areas from the weathering on the original CS
since those areas are black, they will be flat and not have the same level of glossiness as the rest of the plane .....................might look a little weird in the sim
unless of course if thats the look you're going for????