So, I absolutely don't want this to turn into a love / hate or flame thread, but I was doing a lot of reading on the forums as I awaited my r6 to come in... and got worried about the heli performance in 6, (why would I upgrade if 3.5 was the heli version of choice) so on and so forth.
I am glad though that 3.5 and 6 run side by side, I am usually a stickler for upgrading and not looking back, I was fearing wanting to jump between the 2 versions, to 3.5 to heli, to 6 to play multi, etc... While I don't hate the heli's in 6, I definitely feel they fly much more easily than 3.5 did...
I will put a few things out here, not as flame fuel, but I am a newb, I am sim raised as I cannot afford heli's as an RL hobby... I wish I could say that one is really better compared to RL, but I can't. I can say they are definitely different.
I just wanted to try to give my basic view, some things that someone else might pick up on and be able to define, and if some helpful suggestions to help me fine tune my r6 experience, even a "well, since 3 came out heli models have gotten so much better they ARE easier to fly IRL" would be cool.
I haven't flown anything IRL more than a couple sub $100 electrics, and those all stunk.
I do notice in 6, the Heli's seem as people say "floaty", it's like everything I flew in 3.5 is twice as powerful, and the heli just seems to point and stick, and in slow flight they don't fall off and drift like they did in 3....
So I spent about 6 hours going back and forth between 3.5 and 6(.27) trying different heli's, touring 6 a bit, and then spending about 3 hours just back and forth in the dominion 3d 90.
In 3.5 it seems if I pop up and down, the blades seem to flex, and you can hear them "feathering" as the heli peaks out changing direction, and the engine bogs a decent amount as you push up/down.
In 6, it's like the blades are perfectly rigid, and the engine has so much power, it's like flying a furion 450 (instead of he dom 90) just such instant rapid response... and I never hear or feel the change of direction as much.
It feels like I can travel the same up/down distance in 6, twice as many times.
(like say 3*sin(4x) as opposed to 3*sin(2x))
I don't know if the dominion has been upgraded so much, better gyro's, better engine, stiffer blades, but the dominion in r6, seems like such a beast compared to the same in 3.5
in 3.5 when I would hover just slightly say a foot off the ground, the heli would drift, I could never trim it out and just let it go in a line, it would always eventually arc to one side or the other.
If I set it in a slow forward hover, and then spun the tail, the heli seemed nose heavy and would follow the nose and I could steer slowly around without changing the main rotor pitch.
In r6 the heli seems so stable that I can set the heli on a drift and spin around with the tail rotor, and it is like the heli has no mass or inertia except what is perfectly centered at the rotor head. The disc never wobbles or drifts, no matter where the nose/tail face as the heli moves, it just feels like the heli is flying on rails at this point...
This may be some of the things people have been feeling.
Also, I notice (using my interlink from v3) that in 6, the rates are much higher, I can spin the dominion's tail around MUCH faster than I could in 3, double rates on or off, and it seems that the thrust in 6, is not as affected by the double rate throw as it was in 3, in 3, I could tell at liftoff if I was in x2 or not by the thrust in 6, I can only tell by the rate I can spin the tail around.
Thanks for listening guys, hope to catch some of you on multiplayer sometime and observe some better flying than I come up with on my own
I am glad though that 3.5 and 6 run side by side, I am usually a stickler for upgrading and not looking back, I was fearing wanting to jump between the 2 versions, to 3.5 to heli, to 6 to play multi, etc... While I don't hate the heli's in 6, I definitely feel they fly much more easily than 3.5 did...
I will put a few things out here, not as flame fuel, but I am a newb, I am sim raised as I cannot afford heli's as an RL hobby... I wish I could say that one is really better compared to RL, but I can't. I can say they are definitely different.
I just wanted to try to give my basic view, some things that someone else might pick up on and be able to define, and if some helpful suggestions to help me fine tune my r6 experience, even a "well, since 3 came out heli models have gotten so much better they ARE easier to fly IRL" would be cool.
I haven't flown anything IRL more than a couple sub $100 electrics, and those all stunk.
I do notice in 6, the Heli's seem as people say "floaty", it's like everything I flew in 3.5 is twice as powerful, and the heli just seems to point and stick, and in slow flight they don't fall off and drift like they did in 3....
So I spent about 6 hours going back and forth between 3.5 and 6(.27) trying different heli's, touring 6 a bit, and then spending about 3 hours just back and forth in the dominion 3d 90.
In 3.5 it seems if I pop up and down, the blades seem to flex, and you can hear them "feathering" as the heli peaks out changing direction, and the engine bogs a decent amount as you push up/down.
In 6, it's like the blades are perfectly rigid, and the engine has so much power, it's like flying a furion 450 (instead of he dom 90) just such instant rapid response... and I never hear or feel the change of direction as much.
It feels like I can travel the same up/down distance in 6, twice as many times.
(like say 3*sin(4x) as opposed to 3*sin(2x))
I don't know if the dominion has been upgraded so much, better gyro's, better engine, stiffer blades, but the dominion in r6, seems like such a beast compared to the same in 3.5
in 3.5 when I would hover just slightly say a foot off the ground, the heli would drift, I could never trim it out and just let it go in a line, it would always eventually arc to one side or the other.
If I set it in a slow forward hover, and then spun the tail, the heli seemed nose heavy and would follow the nose and I could steer slowly around without changing the main rotor pitch.
In r6 the heli seems so stable that I can set the heli on a drift and spin around with the tail rotor, and it is like the heli has no mass or inertia except what is perfectly centered at the rotor head. The disc never wobbles or drifts, no matter where the nose/tail face as the heli moves, it just feels like the heli is flying on rails at this point...
This may be some of the things people have been feeling.
Also, I notice (using my interlink from v3) that in 6, the rates are much higher, I can spin the dominion's tail around MUCH faster than I could in 3, double rates on or off, and it seems that the thrust in 6, is not as affected by the double rate throw as it was in 3, in 3, I could tell at liftoff if I was in x2 or not by the thrust in 6, I can only tell by the rate I can spin the tail around.
Thanks for listening guys, hope to catch some of you on multiplayer sometime and observe some better flying than I come up with on my own