Hey Mike - this plane is so much fun to fly on the sim - thanks for making it! I found the following changes to the CG made it fly more like my real life plane (with 100+ hours). I'm not saying these changes are better - just what I like:
X: 0
Y: 1.0
Z:0.13
You'll note I've pushed the CG back and lowered it. This results in (for me) more stable inverted harriers and better behaviour when pushing the nose over into inverted flight.
Thanks for the reply.
Yeah, I know the trailing edges are in that area, but without the UVmap wireframe it is very time consuming to determine where each trailing edge is, (difficult to pinpoint).