I was really disappointed at the latest version of RF. I spent a lot of money upgrading because it was supposed this was supposed to be more realistic with helis than Phoenix.
First let me say the throttle/pitch stick on my "Heli" transmitter that came with the sim flops up and down really loose! Obviously its not supposed to be notchy, but for whatever reason its so loose that a puff of wind moves it. I think notchy would be better than floppy. I can live with that, whatever...
Things I can't live with however are the motor cut outs on most helis in the "mega heli pack." If you have tried a tick tock on the x5, or aurora 3d, or pretty much any of the helis you know that the motor cuts in and out?!?!?! What is up with that?
How about the tail blowing out on a lot of the models when you do a tick tock too. Especially the x5! The graphics look REALLY nice on it, and it sport flys really nice, but if you try to do some fun stuff and the tails blowing out then whats the point?? Heli physics still seem off!
Generally I don't think that RF has done much, if anything, to the heli side of the simulator. If they want to compete with Phoenix they have to resolve these issues and recruit some major 3D pilots to help them make the helis realistic. I started with G2, which is still in my basement, and I have spent a lot of money upgrading RF over the years to always keep it current. With the money I have donated over the years you would think they could recruit someone to fix these things! Phoenix however doesn't cost anything to upgrade and is rock solid.
I will say that I have always thought the planes work better on RF. I basically learned to fly off RF as a kid. The physics seem better represented on RF than Phoenix. As an instructor at our local field whenever a student asks advice on a sim purchase I always recommend RF for planes and Phoenix for helis.
First let me say the throttle/pitch stick on my "Heli" transmitter that came with the sim flops up and down really loose! Obviously its not supposed to be notchy, but for whatever reason its so loose that a puff of wind moves it. I think notchy would be better than floppy. I can live with that, whatever...
Things I can't live with however are the motor cut outs on most helis in the "mega heli pack." If you have tried a tick tock on the x5, or aurora 3d, or pretty much any of the helis you know that the motor cuts in and out?!?!?! What is up with that?
How about the tail blowing out on a lot of the models when you do a tick tock too. Especially the x5! The graphics look REALLY nice on it, and it sport flys really nice, but if you try to do some fun stuff and the tails blowing out then whats the point?? Heli physics still seem off!
Generally I don't think that RF has done much, if anything, to the heli side of the simulator. If they want to compete with Phoenix they have to resolve these issues and recruit some major 3D pilots to help them make the helis realistic. I started with G2, which is still in my basement, and I have spent a lot of money upgrading RF over the years to always keep it current. With the money I have donated over the years you would think they could recruit someone to fix these things! Phoenix however doesn't cost anything to upgrade and is rock solid.
I will say that I have always thought the planes work better on RF. I basically learned to fly off RF as a kid. The physics seem better represented on RF than Phoenix. As an instructor at our local field whenever a student asks advice on a sim purchase I always recommend RF for planes and Phoenix for helis.