G
gordon
Guest
There are a few things in RFD that, although
not major issues, are very annoying. I was
wondering whether G2 might address these.
I'm sure there are more, but here's a quick
list off the top of my head (I haven't used
RFD for a month or so, so am already forgetting
some of the issues!)
1) Trim.
I use a JR TX and the interface. Some of the
models fly fairly well with neutral trim;
some require a bit of trim, some are so
horrendously out of trim that I run out of
trim and have to fly with quite a bit of
stick pressure. I *could* program my TX to
add extra trim, but then OTHER models would
be unflyable without again reprogramming.
Why not allow sub-trim to be entered into
the config page that allows you to edit the
model's parameters instead of requiring
constant TX reprogramming ?
2) Overhead flight. When I'm flying heli's and
I get close to the overhead position, the
whole world swings wildly and violently
around. This is very disorienting and
clearly unrealistic.
3) Perpetual motion. Even with a model that is
set up for heavy wing loading, it seems that
I can fly forever after the engine dies.
VERY unrealistic. (I wish the real world
WAS like that !)
Regs,
Gordon
not major issues, are very annoying. I was
wondering whether G2 might address these.
I'm sure there are more, but here's a quick
list off the top of my head (I haven't used
RFD for a month or so, so am already forgetting
some of the issues!)
1) Trim.
I use a JR TX and the interface. Some of the
models fly fairly well with neutral trim;
some require a bit of trim, some are so
horrendously out of trim that I run out of
trim and have to fly with quite a bit of
stick pressure. I *could* program my TX to
add extra trim, but then OTHER models would
be unflyable without again reprogramming.
Why not allow sub-trim to be entered into
the config page that allows you to edit the
model's parameters instead of requiring
constant TX reprogramming ?
2) Overhead flight. When I'm flying heli's and
I get close to the overhead position, the
whole world swings wildly and violently
around. This is very disorienting and
clearly unrealistic.
3) Perpetual motion. Even with a model that is
set up for heavy wing loading, it seems that
I can fly forever after the engine dies.
VERY unrealistic. (I wish the real world
WAS like that !)
Regs,
Gordon