Im a little under the weather, but I did manage to get a few small details done on this one, and setup a render scene. Even with the high poly engine made by oneder, and several higher than usual poly screws, Im still under the old 20,000 poly limit at just over 18,200. I still have servos and linkages to go, and then on to some unspoken details. Things that are a little out of the box like I used to do.
Anyway, now that Ive said too much, here are a couple renders of some of those small details.