Cowpig said:I figured. Guess you should download 2.49 also then.
The script in Post 72 is the one that actually works.
Cowpig said:I have yet to get Blender 2.5, and I never really got to use the exporter, seeing that every time I'd apply pivots, the model would get messed up.
Hope you're one of the lucky ones that gets Blender added on to the list of viable programs for designing planes for RF.
Cowpig said:Hope you're one of the lucky ones that gets Blender added on to the permanent, for-sure list of viable programs for designing planes for RF.
Cowpig said:As for the basic AP object, it should be as simple as the directions described in the Blender export tutorial KE made, right? And it still only made half sense to me.