I've done everything up to the point of using the .kex converter. I need some help to finish this project. Is anyone interested? I don't know how to use the converter. If anyone is interested PM me and I'll send you the .3ds file.
It's not in .kex format and it still needs to have the pivot points done. I do have it converted to a .3ds file, and the texture map is complete. I can handle the physics I just need someone to help me get it into G3.5. The .kex converter is extrememly hard for me to use.
I tried to and it said that it was not a recognized file type. Mabye I should try uploading it as a zip file. Hiowever if I do this I would appreciate it if the helper would let me know they were planning to use my 3d model. I would also like to be the primary person to set up the flight physics in Realflight.
this thing is great. flys really nice. much more realistic flying on low rates though. seem too much of a 3d jet on high . cant wait for the toher porjects you got.
Coming soon Though I added the pusher prop and scaled down the percentages in RF editor for the smaller wingspan plane. I think I am going to re-scale the 3d model down in 3ds Max to the smaller size , re-import and re-do the physics some, have to wait until tomorrow night.
I'm going to have to be honest,i didn't like it at all. It's your first model but you chose a too complex one i mean really it doesn't even come close to the ones in the pictures below.It reminded me of a wood carving,but i will admit you got further than ive ever been.