I have the Quest(Meta)2; however it should be about the same. Go to Steam (app) and launch RFE from there; a menu will pop up to ask you if you want to run VR mode using Steam or Oculus. I use Oculus Airlink to connect rather than using the included USB-C cable. After you have selected either option both Oculus app and RFE will launch placing you in VR mode. Hope this helps, let me know if you have questions. Cheers!I’m, new to Vr. How do I setup evolution with meta quest 3? Thanks and any help would be appreciated
Totally agree. I've played with the anti-aliasing settings in the Nvidia control panel. From none to 8x... nothing makes the slightest difference in VR. All models are VERY jaggy.Quest2 user here. So far the biggest let down using VR in RFE is the lack of Anti-Aliasing in RFE which makes the models appear very jaggy (aliasin) at the distance (not too far). I have used other methods to introduce post anti-aliasing using ReShade software but only works in 2D and not in VR. The plus in being in VR is the depth perception you get from it, giving you a sense of scale of the models that is far superior than a flat (2D) screen.
I think that GPU is not supported to run VR; I may be wrong though. Running VR from a PC depending on the software being ran in VR may need a good GPU that can support rendering the image on additional 2 screens @ 2064×2208 each (Meta3). Have you played other PC games in VR using your Meta3?I purchased Realflight Evolution last year to improve my flying with the idea of using VR goggles at some time. I bought the Meta (Oculus) 3 at Christmas and was keen to check out the VR. I have a 2 year old Acer Aspire A515-56G with an NVIDIA GeForce MX450. On trying to connect Oculus Link, via either Bluetooth or cable, I get an error message saying my video card is not compatible. Anyone else had this problem?
The new Evolution menu system is compatible with VR and is expected to render properly. Is that not appearing or otherwise not working somehow? If so, that would be a bug.It would be a very great improvement if menus in RF could appear as VR screens while in VR... possible in a future release???
Thanks for your help Ryan, I think that the card is just not powerful enough to cope with VR so I will just have to continue using the PC.Upon further review, and with the assistance of a couple of my coworkers who know more about the details in this area, it seems the problem is most likely that your MX450 is simply insufficient for VR. In fact, it is likely the third-party VR software telling you your card is incompatible, not RealFlight itself.
Unfortunately, you will probably need a higher performance PC if you want to do any form of VR (RealFlight or not).