To the designers creating custom 3D vehicles and objects for RealFlight:
We know you would like to have a 2013 version of the KEMax exporter, so that you aren't required to install and use 3ds Max 2012 for RealFlight work. We planned to make that available for you very soon. However, we started on it and found that it is a much more complicated project than we expected, to the point that we can't do it right now after all. We had to postpone the update until later this year.
We are disappointed by this outcome, and we apologize for any inconvenience it causes. We still intend to release a 2013 KEMax version as soon as we're able.
We know you would like to have a 2013 version of the KEMax exporter, so that you aren't required to install and use 3ds Max 2012 for RealFlight work. We planned to make that available for you very soon. However, we started on it and found that it is a much more complicated project than we expected, to the point that we can't do it right now after all. We had to postpone the update until later this year.
We are disappointed by this outcome, and we apologize for any inconvenience it causes. We still intend to release a 2013 KEMax version as soon as we're able.