pplace said:Pretty killer!! I know exactly what you mean about: "This is stuff you'll look at one time and say that nice. And never look at it again." I feel the same way half the time when I'm modeling my stuff.....but I get more enjoyment out of creating the models than I do using them in G4.
I not only like the effort you put into the carb, throttle and other servo controls.....I like how you presented it in the attachment. The series of "3 movements" is a nice way to show it.
Law said:Some of us (me as an example) appreciate this kind of detail in an R/C simulator much more then the canopy opening and landing gear working to "scale" or a full cockpit, etc.
Cowboy said:I completely agree with the canopy thing. It's not actually an RC thing, but it's just a fun little thing to put in there. Where it's not needed or anything, it's just for fun and another way to test our limits with what we can do with RF.
Thanks pplace, I stand corrected. I've personally never seen one and never knew anybody ever put an opening canopy on a RC plane. That's why I said what I had saidpplace said:I disagree with both of you. It's VERY common in the scale world to have working canopies. Some are "manual" open, some are air cylinder open, some are servo "mechanical" open, etc. Same goes for full cockpits....I'm personally prefer scale models (RL) so that's how I prefer to model them in the sim.
willsonman said:I agree with pplace here. Also, with Cowboy. Let me explain. Each modeler models how they feel and inherently give a tend toward a style. As new techniques are learned the style change a little. I have a minimal approach in cockpit detail and CS detail because that is how I model. Just me.
pplace said:I disagree with both of you. It's VERY common in the scale world to have working canopies. Some are "manual" open, some are air cylinder open, some are servo "mechanical" open, etc. Same goes for full cockpits....I'm personally prefer scale models (RL) so that's how I prefer to model them in the sim.