The RealFlight Team been very busy lately with a multitude of things. Some of that is lifted now with the release of 2024 Quarterly Content Pack 2 and a couple new updates (public & public beta). Some of it is ongoing.
As a result, I've been quiet lately on the forums simply due to lack of time. I wanted to give a quick update to let you all know we're still at it and to speak a little about the current state of RealFlight.
One big upcoming item is the release of an upgraded RealFlight Trainer Edition that runs on DirectX 11. That's coming soon. It's going to be a significant upgrade to the existing version even beyond the DX11 jump, and free for all current RFTE users.
We're also working on a change that will affect custom model creation. I expect there to be an adjustment period--hopefully small--but I don't expect it to really throw anybody once the kinks are worked out. I will add that backward compatibility is a priority; existing content should continue to work. That one needs more time to cook, though. I can't say any more right now, but of course will explain in full detail when the time is right.
Because of the above, we haven't been able to focus on any of the more recent bug reports. Rest assured they have all been documented as noted in the respective threads, and we will dig into them as soon as we're able.
I hope that helps!