csgill75
Well-known member
To my knowledge ????, ALL the planes MUST have a collision mesh, in order to brake apart, and sit on a runway/grass field without sinking, and in order for them operate as expected in the sim, If not,THEN, they are unusable, I don`t think you can get one into the sim without one (I could be wrong there), but you`d be stupid not to include one, they don`t take long to create. Modelers can create their own mesh, or opt to have one generated (somewhere during the process of modeling), but, that`s not generally the better of the two options to my understanding. I certainly agree with the making of a model with a bigger poly count for RF-X, would be interesting to see the detail, Legoman does great work
I believe that somewhere in the import process 7.5 can generate a collision mesh. It does not happen in RF-X and error messages will pop up stating this problem. A aircraft without a mesh can and will bring RF-X to a halt with a frame every 10 seconds or so. Technoids aircraft and Legomans aircraft both have this problem. Models from other people like Boof work as they should because there is a mesh.