Yf-23

Sounds a bit like my house... :rolleyes:

I think I'll take it easy on posting in this thread. I'm excited about this project, of course, but I've learned a thing or two about being "eager beaver" on the swaps. :D

Good Luck!
 
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No worries. Maybe two weeks until this one is done.
Done for the night.
 

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Didn't work much on this one today, but I did get the gear done. Well......almost done. Here's some renders.
 

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Some more progress shots.
 

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Since this is my first jet I'm unfamiliar with the placement of my ~CS_ENGINE1 and ~CS_ENGINE2. Should it be placed near the intake or the exhaust? Does it even matter?
 
The old F-15 from the AddOns shows a turbine component halfway down the chute. The SR-71 from EP7 has the turbine component towards the exhaust. There are no visual components in either model.
 
So there is no need for the ~CS_engine objects? I thought they were necessary for the ~CS_Spinner object to spin which I do have.
 
In the case of the 2 aircraft I mentioned, there is no spinner or anything else visual. I guess the question is, does the ~CS_SPINNER have to be linked to ~CS_ENGINE? If you have a ~CS_ENGINE, I'm sure you'll get a prop, which I don't think you want. Try parenting your spinners to the fuselage.
 
I was thinking that but I was also thinking that this might be why they have the show prop option.
 
Learn something new every day. I knew there was a pick prop, I've never noticed the show prop.
 
Sorry I meant prop visual scale.I don't know I'm looking at the su-27g and it seems that turbine engine options are different. I'm a little baffled by this right now.
 
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