Or...jbourke said:You could also reduce the "back torque" from the engine, which is an advanced option.
Jim
jeffpn said:The real Yak can't hang on it's prop; the engine is not powerful enough.
jbourke said:You could also reduce the "back torque" from the engine, which is an advanced option.
Jim
opjose said:It is small thing, but should it be logged?
Jim, I'm no expert, but I would expect exactly what we have. That said..... that's not what we want in an RC flight simulator. We fly RC models that kind of look like that one but can do a lot more stuff.jbourke said:We definitely have something to work on here, but I'm still not sure exactly where the work needs to be done. Flight model or setup?
The organizing question is: If you were to set up a model in the real world exactly like the simulated Sbach, would there be enough aileron to counter-act the engine torque?
My guess is that it is very, very close, but by saying that I don't mean to say that it isn't possible to set up a model differently, or that our way of setting it up matches everyone's experience with real world set-ups.
There is a lot of analysis that goes into these issues. It takes time to make improvements.
For now at least you have some workarounds. The physics settings can be changed, you can adjust the back torque, or you can increase the aileron size. Changing the prop size could also help, but what you gain in aileron effectiveness here may be lost in back torque.
Jim
I think that depends on where the RF SBach came from. Was it made to look like a small version of your full scale SBach, or an RC Sbach? If I were to buy a RC model of an Sbach, and grew it until it was the same size as you Sbach, I'm sure there would be numerous differences. I bet the wing location and incidence is different. I bet the control surface size is different. I bet the hstab is in a slightly different place, too. I would prefer that RF simulated the type of planes one could go out and buy, rather than the performance of a full scale aircraft. I'm sure your full scale SBach can't hover, but that doesn't mean the RC version of the SBach shouldn't. That's the way people set those planes up, to hover and do other aerobatic feats that a full scale plane can't.jbourke said:The organizing question is: If you were to set up a model in the real world exactly like the simulated Sbach, would there be enough aileron to counter-act the engine torque?
flexible said:Posted the fix.
Hold on Jeff. I see no need to exclude these scale beauties. This virtual world can allow us to enjoy all the eye candy of a beautiful scale bird that flies just like their not so pretty monokote re engineered cousins. Think about it this way....It's a whole lot easier to fly a 3D set up scale than it is to fly a scale bird 3D. Here we can have the best of both worlds.jeffpn said:I think that depends on where the RF SBach came from. Was it made to look like a small version of your full scale SBach, or an RC Sbach? If I were to buy a RC model of an Sbach, and grew it until it was the same size as you Sbach, I'm sure there would be numerous differences. I bet the wing location and incidence is different. I bet the control surface size is different. I bet the hstab is in a slightly different place, too. I would prefer that RF simulated the type of planes one could go out and buy, rather than the performance of a full scale aircraft. I'm sure your full scale SBach can't hover, but that doesn't mean the RC version of the SBach shouldn't. That's the way people set those planes up, to hover and do other aerobatic feats that a full scale plane can't.