Boof69 said:I still think that all of this can be attributed to my original "thicker air" theory. While in a hover the prop is gaining more traction than in previous versions (thicker air). Prop wash over the control surfaces is less in 6 (thicker air). Higher lift and drag coefficient applied to lifting surfaces (thicker air). I think that this was a necessary change for improved heli physics that has left the airplanes out. I have tried tweaking my models and certain changes hold constant. Lower the wing overall lift, decrease prop pitch, and decrease torque curves or battery discharge curves (or reduce the new power setting). For most of my models these things get them back to their former selves except for one, my Beck Mahoney Sorceress. I love the way it flies in G5 but its utterly ridiculous in 6. If you want a good laugh try it in 6 for your self. The above fixes plus removing any default center of pressure settings get it flying again.
All of this leads me to believe that no happy medium could be found for both helis and airplanes. All airplanes I've tried fly differently between the two versions in all cases they fly less realistically in my opinion anyway. Maybe RF7 will be slanted towards airplanes again. Who knows. Just my two cents.
jeffpn said:It has nothing to do with "his coders getting it right." It has to do with his opinion of what should be possible. It's easy to make RF planes hover. There are a couple different ways of doing it, that Jim has already mentioned. We just have to get Jim to come over to our side, that's all.
lazer51 said:I Can't believe that Bourke thinks these physics are real. No one would be able to learn to hover a real plane if they flew like this. He doesn't want to admit that his coders can't get it right. And yes i fly real 3D and none of my planes act like this. Extremely dissapointed in this attitude.
Thanks for the feedback. I'm actually trying to kill two birds with one stone here. I increased the size of the ailerons to more closely represent those found on an RC model and I also increased the prop wash factor to blow some more air on the tail feathers to get a flatter flat spin which is also another low/no airspeed maneuver. To the naked eye, the tail feathers on this bird appear to be large enough to pull it off as is. Of course there is nothing scientific about my approach, just looking for something real.skykingstlmo said:td9cowboy - I liked the Sbach edit. Much more controllable. Still had to hold a lot of aileron in hover, but much better.
td9cowboy said:Ryan, should we assume that there won't be a stock release of an sbach 3D and we will be taking care of that one in the form of an AV on the swaps? I've had one posted in this thread for a while looking for some feedback from users and awaiting a decision from you guys before posting it to the swaps. Sometimes firm decisions and useful feedback can be a little hard to come by around here.