any youtube video to help program?

Nate Dein1

Member
How do you make planes? I would like to know. I always have a lot freetime now and was wondering how to like program planes? Is there a youtube video? Last time I checked I couldnt find one, thank you
 
Found this

[IMG alt="dhk79"]https://forums.realflight.com/data/avatars/m/17/17688.jpg?1582131774[/IMG]
dhk79
New member

Jun 25, 2008
How To Build Your Own Models & Other Custom Content

Building your own aircraft for use in RealFlight is a desire that many users of the program share. This task, however, is not one to be undertaken lightly. It will require weeks of intense effort in addition to learning many new computer skills and applications (some of which may be expensive to buy).

Creating a new aircraft is a multi-step process. This process involves:
1) Creating a 3-Dimensional (3D) model using a 3D modeling application.
2) Defining pivot points and structural linkages for all the parts in the model.
3) Mapping all of the painted parts to a flat texture template.
4) Coloring (or painting) the texture template with a paint program.
5) Defining the physics which tells RealFlight how the aircraft should fly.

Some knowledge of aerodynamics is helpful here, but not essential. After all, while the Wright brothers did most of it by trial & error; you have an advantage in that you can ask someone else.

Visit the useful links thread and Knife Edge's Content Creation Toolkit page to find some of the tools you will need. Downloaded or buy whatever software you are going to use, get the manuals to go along with the programs and read them. Also work through a couple of tutorials for the program(s) to learn how to use the software itself. You need to know how to use the basic tools and be comfortable with their operation, before you can tackle a big project with them.

Also get a copy of the G4 Artists Reference PDF, which is essential for knowing how to set models up so that they work in RealFlight.

The designers here are more than willing to help someone new with RealFlight design issues, but we're not going to teach you to use the design programs themselves. For example: If you want help learning Blender, the best site is a Blender user's group.

The following links are to tutorials which go into greater detail on the various processes:

Build Tutorials:
Creating a Bounding Box (BB) and Setting 3-views
Focke-Wulf 190 D9 Development Thread
Edge 540 done with Wings3D
Blender-Deep Exploration export Tutorial
Bare Bones Startup Guide for New Modelers (unfinished)
Create a Wing, V-stab or H-stab........
need help with retracts
How do the mig 21's landing gear go up
A6M2-N Build
Skywalker FPV EPO Foam
Modeling the Beech 18; an advanced tutorial
Tutorial model from 3DS Max to RF video
Wings 3D for Dummies (unfinished)
Modeling a Propeller tutorial (attached below)

Pivots & links:
Gmax and Deep-Exploration - Export - Tutorial; Making aircraft for G3
Blender 3DS export project

Random Parts, contributed by modelers that may be used in your models:
Part Repository
Airport Object Repository

Texture Mapping & Painting Techniques:
Creating a Template map in 3D Studio Max (attached below)
How-to CS
Re-Striping Tutorial
How to make alternate maps, n and s tga's
Simmers Paint Shop
GIMP's User Guide for Color Schemes
Panel Line & Rivet Tutorial
Planar Mapping in 3DS Max (attached below)

Setting up Physics:
Physics for true-to-life performance; a Tutorial
Picking the "right" airfoil for model aircraft
Selecting the "right" prop
Attached to this thread is a spreadsheet with the airfoills included in RF.

Attachments
Last edited: Jul 19, 2013
 
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